CRITICAL REFLECTION
During Unit 3 and the MA Show, my core practice revolved around hyper-narration, with systematic refinements made to issues of symbolism and narrative frameworks.
I believe the appropriation of images and symbols in my earlier works was grounded in Saussure’s signifier-signified theory. Deeply inspired by Roland Barthes’ concept of second-order signification, I deconstructed and reshaped most source materials—stripping them of their original signified meanings, symbolizing or alienating certain carriers of meaning to expand their signification toward broader ideological dimensions.
The artist Neo Rauch has been a profound influence. Born in Leipzig, former East Germany, in 1960, Rauch is a central figure of the New Leipzig School. His works are defined by ambiguous, uncertain narratives, blending opposing elements—fantasy and realism, harmony and restlessness—that resist precise interpretation of plot or theme. For example, in Nachtfalterin (Night Moth), seemingly disconnected figures and objects—whispering characters, a giant insect, a musician—coexist in a dim, mysterious night scene. Lacking clear narrative threads, the work invites viewers to construct their own stories based on personal experiences, offering an open-endedness that fosters expansive interpretation. His unique painting techniques and visual language amplify narrative depth; in particular, his treatment of subjects, objects, and backgrounds—along with exaggerated, even absurd perspective—creates complex, multifaceted narratives that have deeply informed my practice.
My research into comics has also shaped my practice, particularly the work of Japanese mangaka ONE—born in Kōnosu, Saitama Prefecture, in 1986—whose works (such as One-Punch Man and Mob Psycho 100) have offered fresh artistic insights. While ONE’s narratives are innovative and character designs engaging, his original manga manuscripts—crude and unpolished, resembling the work of a child unfamiliar with drawing software—have been most influential. Notably, this unrefined style does not diminish the narrative impact or character expressions; instead, the stark contrast between clumsy visuals and dynamic storytelling lends the pages a unique narrative energy. In contrast to the masterful draftsmanship of Kentaro Miura (creator of Berserk), ONE’s works have garnered greater popular acclaim in recent years—a testament to shifting audience preferences toward unconventional imagery. The "clumsiness" amplifies narrative intensity, as the raw visual style feels more immediate and immersive.This insight prompted me to rethink the painterly quality of my work: I sought to incorporate deliberate "clumsiness" to emphasize narrative focus. This approach is fully realized in When Did You Get This Illusion?, where I intentionally rendered backgrounds, borders, and certain subjects in a rough, unpolished manner. The contrast between clumsy elements and refined details creates a more engaging, rhythmic narrative flow.
Moving forward, I will continue to explore the core direction of the "hyper-narrative machine." Drawing on feedback from Unit3 and the MA Show, I have observed that the extent of viewers' over-interpretation of my works far exceeds my initial expectations. Notably, when such collective over-interpretation accumulates to a certain threshold, the signifier and signified of images extend into more diverse ideological dimensions. Thus, in subsequent works, I will focus on responding to and guiding such over-interpretation.